Supercharge Your Prototyping with
Pattern Painter

Drag a volume over the world you already built and paint patterns onto whatever is inside it: many meshes at once, or terrain. Preview dense patterns live, place large prefab runs in seconds, and keep every step reversible.

Works with
Unity 2022.3, 6000.0, 6000.3
Built-in, URP, HDRP
Pattern Painter
Thumbnail for Pattern Painter Trailer

Paint Onto the World You Already Built

  • Drag a box or cylinder over existing geometry: nothing is re-parented, no component is added, and no scene is dirtied
  • Several meshes at once, or terrain sampled directly with no Collider required
  • The volume is bounded at both ends, so you can paint one floor of a building or the ground beneath a canopy
A Paint Volume over a desert scene with a row of barrels previewed inside itA Paint Volume filling a field with dense crops beside fields already planted the same wayOne Paint Volume spanning the floor and furniture of a sci-fi room, with the caught surfaces tinted and chairs previewed on them

Powerful Pattern-Based Object Placement

  • Grids & Checkerboards - Perfect for level layouts, city grids, or building decorations
  • Fit matching modular tiles edge to edge across a Paint Volume with one-click grid sizing
  • Lines & Radial Spokes - Ideal for indicating paths, rows of enemies, or geometric formations
  • Concentric Circles & Circular Lines - Great for arenas, ritual sites, or defense perimeters
Placement points projected onto a mesh surfacePrefabs instantiated across a grid patternA circular pattern projected onto a surface

Total Control Over Placement

  • Adjust pattern rotation, offset, spacing, and density
  • Add randomization for a more natural look
  • Align objects to collider or mesh surfaces
Columns and coins placed with grid and circular patternsObjects aligned to surface normals on uneven terrainA scene combining line, grid and circular placement

Fast, Flexible, and Built for Big Iteration

  • Preview up to 50,000 placement points live before creating objects
  • Undo/Redo support for creation, alignment, and rotation recalculation
  • Progress and cancellation for dense generation, creation, projection, and alignment
  • Status messages show previewed and created counts
Trees placed along a semi-circular arcEnemies placed and rotated toward the center of a roomWindows placed across a building facadeTraps and coins placed along a runner level

Whether you’re working on a platformer, an RPG, a strategy game, or any hand-crafted world, Pattern Painter helps you block out patterns, preview dense layouts, and create large prefab runs without turning iteration into scene-by-scene hand placement.